The initial framework concept answered to the challenges resulting from the previous research. The second part of the article describes the two-stage framework development. The first part of the article presents the state of the art for user requirements identifying the reasons behind the development of the prototyping framework. Our prototype framework integrates methods used in existing solutions aiming at instant contrast-and-compare functionalities. We build from the lessons learnt, focussing on the user-centric design requirements cornerstone: prototyping. This work began four years ago with some partial findings. The final aim is to identify how to display captions for an optimal viewing experience. ![]() Recent research on user requirements for captioning in immersive environments has shown that there is both a need for improvement and a wealth of research opportunities. This methodology is characterised by following a bottom-up approach, where usability and user needs are at the heart of the development. ![]() This article focuses on building a prototyping for immersive captioning following a user-centric approach.
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